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Boat Race

In this project, you are going to learn how to make a racing game. The player uses the mouse to navigate a boat to an island without bumping into obstacles.

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Boat race

What you will learn

  • Use operators to compare numbers in Scratch
  • Add code to detect when a sprite is touching a colour in Scratch
  • Use a variable to record the time in Scratch

What you will need

  • A computer capable of running Scratch 3
  • Scratch 3 (either online or offline )

Curriculum alignment for this project

Use this guide to see how Code Club delivers on the NDTC.