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Broadcasting Spells

Use a magic wand to turn sprites into toads, and grow and shrink them.

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Broadcasting Spells

What you will learn

  • create buttons that broadcast messages to other sprites
  • get multiple sprites to respond when they receive the same message
  • use the sound blocks menu to reverse sounds

What you will need

  • A computer capable of running Scratch 3
  • Scratch 3 (either online or offline)

Supporting material

Curriculum alignment for this project

Use this guide to see how Code Club delivers on the NDTC.

Years F-2

Years F-2

By the end of Year 2, students identify how common digital systems (hardware and software) are used to meet specific purposes. They use digital systems to represent simple patterns in data in different ways. Students design solutions to simple problems using a sequence of steps and decisions. They collect familiar data and display them to convey meaning. They create and organise ideas and information using information systems, and share information in safe online environments.
ACTDIK001 Partially meets

Recognise and explore digital systems (hardware and software components) for a purpose

ACTDIK002 Partially meets

Recognise and explore patterns in data and represent data as pictures, symbols and diagrams

ACTDIP003 Does not meet

Collect, explore and sort data, and use digital systems to present the data creatively

ACTDIP004 Meets

Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems

ACTDIP005 Meets

Explore how people safely use common information systems to meet information, communication and recreation needs

ACTDIP006 Meets

Create and organise ideas and information using information systems independently and with others, and share these with known people in safe online environments