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Catch the Bus

In this project, you will learn how to create an animation with sprites that run or fly to catch a bus. Animation creates the effect of movement by changing pictures quickly. This is the second project in the 'Introduction to Scratch' learning path.

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Catch The Bus

What you will learn

  • Make sprites do different things
  • Position sprites on the Stage
  • Use a repeat loop to move sprites and switch costumes

What you will need

  • A computer capable of running Scratch 3
  • Scratch 3 (either online or offline )

Supporting material

Curriculum alignment for this project

Use this guide to see how Code Club delivers on the NDTC.
You can also download printable version of the full curriculum.