Turtley Amazing
In this resource you will take your first steps with the programming language Python to draw shapes, patterns, and spirals.
Start project Download lesson plan PDFWhat you will learn
- To take your first steps with the Python programming language
- Draw lines with Python Turtle, make turns and change the pen colour
- Use loops to repeat some instructions and create shapes
- Use more loops to create spiral patterns
What you will need
- An internet connected computer
Curriculum alignment for this project
Use this guide to see how Code Club delivers on the NDTC.
Years F-2
- ACTDIK001 Meets
Recognise and explore digital systems (hardware and software components) for a purpose
- ACTDIK002 Meets
Recognise and explore patterns in data and represent data as pictures, symbols and diagrams
- ACTDIP003 Meets
Collect, explore and sort data, and use digital systems to present the data creatively
- ACTDIP004 Meets
Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems
- ACTDIP005 Meets
Explore how people safely use common information systems to meet information, communication and recreation needs
- ACTDIP006 Partially meets
Create and organise ideas and information using information systems independently and with others, and share these with known people in safe online environments
Years 3-4
- ACTDIK007 Meets
Identify and explore a range of digital systems with peripheral devices for different purposes, and transmit different types of data
- ACTDIK008 Meets
Recognise different types of data and explore how the same data can be represented in different ways
- ACTDIP009 Meets
Collect, access and present different types of data using simple software to create information and solve problems
- ACTDIP010 Meets
Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them
- ACTDIP011 Meets
Implement simple digital solutions as visual programs with algorithms involving branching (decisions) and user input
- ACTDIP012 Partially meets
Explain how student solutions and existing information systems meet common personal, school or community needs
- ACTDIP013 Partially meets
Plan, create and communicate ideas and information independently and with others, applying agreed ethical and social protocols
Years 5-6
- ACTDIK014 Partially meets
Examine the main components of common digital systems and how they may connect together to form networks to transmit data
- ACTDIK015 Meets
Examine how whole numbers are used to represent all data in digital systems
- ACTDIP016 Meets
Acquire, store and validate different types of data, and use a range of software to interpret and visualise data to create information
- ACTDIP017 Meets
Define problems in terms of data and functional requirements drawing on previously solved problems
- ACTDIP018 Does not meet
Design a user interface for a digital system
- ACTDIP019 Meets
Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repitition)
- ACTDIP020 Meets
Implement digital solutions as simple visual programs involving branching, iteration (repitition)
- ACTDIP021 Does not meet
Explain how student solutions and existing information systems are sustainable and meet current and future local community needs
- ACTDIP022 Does not meet
Plan, create and communicate ideas and information, including collaboratively online, applying agreed ethical, social and technical protocols
Years 7-8
- ACTDIK023 Does not meet
Investigate how data is transmitted and secured in wired, wireless and mobile networks, and how the specifications affect performance
- ACTDIK024 Does not meet
Investigate how digital systems represent text, image and audio data in binary
- ACTDIP025 Partially meets
Acquire data from a range of sources and evaluate authenticity, accuracy and timeliness
- ACTDIP026 Partially meets
Analyse and visualise data using a range of software to create information, and use structured data to model objects or events
- ACTDIP027 Does not meet
Define and decompose realworld problems taking into account functional requirements and economic, environmental, social, technical and usability constraints
- ACTDIP028 Does not meet
Design the user experience of a digital system, generating, evaluating and communicating alternative designs
- ACTDIP029 Meets
Design algorithms represented diagrammatically and in English, and trace algorithms to predict output for a given input and to identify errors
- ACTDIP030 Partially meets
Implement and modify programs with user interfaces involving branching, iteration and functions in a generalpurpose programming language
- ACTDIP031 Does not meet
Evaluate how student solutions and existing information systems meet needs, are innovative, and take account of future risks and sustainability
- ACTDIP032 Does not meet
Plan and manage projects that create and communicate ideas and information collaboratively online, taking safety and social contexts into account
Years 9-10
- ACTDIK034 Does not meet
Investigate the role of hardware and software in managing, controlling and securing the movement of and access to data in networked digital systems
- ACTDIK035 Does not meet
Analyse simple compression of data and how content data are separated from presentation
- ACTDIP036 Does not meet
Develop techniques for acquiring, storing and validating quantitative and qualitative data from a range of sources, considering privacy and security requirements
- ACTDIP037 Partially meets
Analyse and visualise data to create information and address complex problems, and model processes, entities and their relationships using structured data
- ACTDIP038 Does not meet
Define and decompose realworld problems precisely, taking into account functional and non-functional requirements and including interviewing stakeholders to identify needs
- ACTDIP039 Does not meet
Design the user experience of a digital system by evaluating alternative designs against criteria including functionality, accessibility, usability, and aesthetics
- ACTDIP040 Meets
Design algorithms represented diagrammatically and in structured English and validate algorithms and programs through tracing and test cases
- ACTDIP041 Meets
Implement modular programs, applying selected algorithms and data structures including using an object-oriented programming language
- ACTDIP042 Meets
Evaluate critically how student solutions and existing information systems and policies, take account of future risks and sustainability and provide opportunities for innovation and enterprise
- ACTDIP043 Meets
Create interactive solutions for sharing ideas and information online, taking into account safety, social contexts and legal responsibilities
- ACTDIP044 Meets
Plan and manage projects using an iterative and collaborative approach, identifying risks and considering safety and sustainability
download printable version of the Version 8.4 curriculum.