Back to Unity projects

World Builder

Design and build a 3D world and character. This project will be built upon for the next two projects in the pathway.

Start project Download lesson plan PDF
World builder

What you will learn

  • Choose a 3D Player character (use a provided model or make your own from 3D GameObjects)
  • Build a 3D environment using 3D GameObjects and Particle Systems
  • camera settings and movement controls for your Player character

What you will need

  • A computer with Unity downloaded

Curriculum alignment for this project

Use this guide to see how Code Club delivers on the NDTC.

Years 5-6

Years 5-6

ACTDIK014 Partially meets

Examine the main components of common digital systems and how they may connect together to form networks to transmit data

ACTDIK015 Partially meets

Examine how whole numbers are used to represent all data in digital systems

ACTDIP016 Meets

Acquire, store and validate different types of data, and use a range of software to interpret and visualise data to create information

ACTDIP017 Meets

Define problems in terms of data and functional requirements drawing on previously solved problems

ACTDIP018 Meets

Design a user interface for a digital system

ACTDIP019 Partially meets

Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repitition)

ACTDIP020 Partially meets

Implement digital solutions as simple visual programs involving branching, iteration (repitition)

ACTDIP021 Partially meets

Explain how student solutions and existing information systems are sustainable and meet current and future local community needs

ACTDIP022 Partially meets

Plan, create and communicate ideas and information, including collaboratively online, applying agreed ethical, social and technical protocols